Hello everyone! My name is Greg Mirles and I am a 3D Artist at Schell Games.
One of the great things about working at a studio like Schell is that our leadership encourages experimentation. Artists drive each other with inspiration, Designers see potential, and Engineers give us the tools to help us explore and create unique experiences.
It has been a year of exploration, growth and learning, not just about video games, but about this community of people who strive every day to make something that means something.
I hope in this rambly post that you might hear some words of encouragement that will keep you motivated to keep creating, and to build those connections to other creators around you!
WHY THE NEED FOR ARTISTIC EXPLORATION:
I feel incredibly lucky to work at a studio like Schell Games because my fellow developers and I are always encouraged to work on projects we are passionate about. This encouragement meant I was able to work on games like I Expect You to Die and watch Until You Fall grow from a Game Jam prototype to a finished project. These experiences lead me to a period of introspection and growth in the type of games I wanted to make.
I started to think about what I could do and the way I could channel the atmosphere I saw from my teammates to make something that expressed how I felt. I knew that there were people on Twitter and in various game dev communities who had similar experiences. That was the catalyst to a complete change in how I viewed making games and expressing yourself in those games.
ARTISTICALLY AND CAREER-WISE, THIS HAS BEEN THE MOST FULFILLING TIME FOR ME YET.
Artistic exploration is something that is incredibly important for everyone, but especially for artists. Without it, you might find yourself losing that creative drive that propels you forward. I know that every project I undertake allows me to explore something new and that is where the idea sparked.
It’s important to make things that you’re passionate about, even if you’re unsure about what that will look like. I always wanted to make characters but was paralyzed by the complexities that come along with making them. I bent the rules and made my first character how I wanted to and that resulted in many of my coworkers showing me how I could further break the rules and push what I was doing! They knew I was passionate about making characters, and their encouragement kept supporting me even when I was unsure of myself. This continued to the point where now I’m looking for people to help me on this project, and have built an audience of people who want to see what else I’m working on! All because I allowed myself to explore the things that meant something to me.
BUILDING A POSITIVE NETWORK AROUND YOU MATTERS!
The first Thursday of every month at Schell Games is the Monthly Art Meeting when all the artists in the studio show off what they’ve been working on. Seeing how people respond to what you’re making is so important, but it’s also important to not get discouraged if it takes time for people to see your vision. You have to keep creating. It took me a long time to go from my first character to where they are now! Sometimes people suggest things that don’t align with my goal for that character or level and that’s okay! The alternative perspectives you get wind up being an incubator for ideas that you might find useful elsewhere.
One of the best things I ever did was start posting on Twitter. The #GameDev and #IndieDev Twitter tags are an absolute goldmine of creators building intensely beautiful games and art; it’s the perfect place to find a community of artists that will engage with you and your artwork! Finding a good Discord server like the Bit Bridge Indies Discord server for Pittsburgh based game developers is a great way to build that community. Also, many cities have their own International Game Developers Association (IGDA) chapter!
It’s so easy to be insular and work on things in a vacuum. I am still guilty of this! You have to find reasons to show off your projects and post often! Building this habit will be one of the most useful skills you develop. Only by seeing and experiencing new things will you be able to build your voice.
SOCIAL MEDIA HABITS /TIPS I USE:
I already mentioned using Twitter hashtags to discover and post things that you make or find inspirational. There are so many tags and some are only active for a day, so it’s helpful to keep an eye on what other game developers are trending. #ScreenshotSaturday is an example of a weekly hashtag where everyone posts a screenshot or video of what they’re working on and people give feedback or inspiration to keep them moving forward.
Make sure that you also talk TO other developers in these social circles. Don’t be a link spammer and just drop your tweet and run away. Talk to other developers, see what they’re working on, give feedback if they’re asking, and be a cool individual. Nobody wants to work with a know-it-all.
I try and post something at least once a week so people don’t forget about me. This can be hard to do and if you feel like it’s too much pressure then don’t push it too hard.
Talk about what you’re doing and why! People will be interested in how you approached certain things or why you’re doing things certain ways. Spreading that knowledge, especially if it’s something unique will always attract people to the projects and work you post!
Social media is a weird beast, and it can be fickle. The two most important things about social media usage for an artist I can tell you are:
- Followers do not mean success.
- If your post does not get the attention you want, that does not mean the thing you made is bad. Sometimes the post just went up at the wrong time of day for engagement. Don’t get discouraged!
WHAT DOES THIS MEAN TO YOU?
Many indie developers, artists, programmers, and people in general want to show off the awesome things they’re working on! When you first start interacting with social media, it can be a real challenge to get the attention you’re looking for. However, with the tips and advice above, you will soon find yourself building a demographic who want to play your game or see the art that you’re making. If you’re just a fan of game development and games in general, hop on Twitter and check out those hashtags, see what people are working on, and give them encouragement to keep on creating and being awesome.
Thanks!