PITTSBURGH, Pennsylvania (May 9, 2014) – Today Schell Games announced the appointment of Harley Baldwin White-Wiedow as Vice President of Design, effective June 3, 2014. Selected from a competitive field of accomplished candidates, the Company chose White-Wiedow for her proven record of stellar game design leadership and her twenty years of exceptional industry experience. She will work closely with CEO Jesse Schell, leading the design team and directing the vision for the company’s many projects.
“Harley will be a welcome addition to the team,” remarked Jesse Schell, CEO of Schell Games. “Her extensive knowledge of the game industry will be a tremendous asset to the company. She will bring a wealth of game design experience to the role, and we will rely on her expertise as we continue to focus on the transformational aspect of games.”
Before accepting this position with Schell Games, White-Wiedow provided design leadership at some of the premier game studios in the US, including 2K, Crystal Dynamics, LucasArts, Demiurge, and Nihilistic Software. She has extensive experience in new IP development and has worked on a wide variety of titles and genres, from Rock Band and Tomb Raider to Call of Duty and XCOM.
“I’ve been fascinated by Schell Games’ work for years,” said White-Wiedow. “I believe that games have a unique capacity to change lives, and the opportunity to guide the work that Schell Games is doing in the transformational games space is tremendous. Jesse’s assembled this ridiculously talented design team that I get to mentor and learn from. I cannot wait to get started.”
About Schell GamesSchell Games is a full-service game design and development company with a focus on creating transformational games and innovative, interactive experiences. Founded in 2002 by world-class game designer and renowned author Jesse Schell, the studio, based in Pittsburgh, PA, heralds a highly talented array of artists, programmers, producers, and game designers. Schell Games specializes in creating memorable experiences through mobile, PC, console, handheld, online and social games, interactive theme park attractions, internet-enabled toys and virtual worlds. The company counts some of the world’s most respected brands as clients, such as Yale University, SeaWorld Parks, The Fred Rogers Company, The Walt Disney Company and Microsoft Corporation.